非常全面的一篇文章:
The Different Types of Media
Daily newspapers
The 1600-plus daily newspapers - "dailies" - in the United States provide an estimated 113 million individuals with their primary source of news every day. Dailies appear in morning and/or evening editions seven days a week.
Daily newspapers cover national, state, and local education initiatives; elementary and secondary school education; and other related topics from many different angles - from writing a profile on a state education leader to covering a local school board meeting.
The better you understand the various ways dailies can cover a story, the more successful you will be as a spokesperson and the more likely you will be to generate solid media and community attention to your program. To take full advantage of the print medium, it is important to identify the right person to contact on any given story and know when and how to approach him or her.
Who to Contact: The editorial board determines and writes the paper"s official position on various issues. Each weekday, these commentaries are found on the editorial page. In major papers, a special section of the Sunday paper is often devoted entirely to editorial commentary.
Op-ed/opinion page editors determine which opinion editorials will be published in the paper. Op-eds usually run on the page opposite the editorials. They are approximately 400 800 words long. Some smaller dailies have one person who serves as both op-ed and editorial page editor.
Weekly newspapers
Weekly newspapers (or "weeklies") are usually either suburban papers found in close proximity to large cities or rural papers that provide isolated areas with a link to the nearest town or county seat. They may be offered for sale at newsstands, by subscription, or distributed free of charge.
Weeklies primarily focus on events and issues that are directly tied to the communities they serve. Most week¬lies also offer a calendar of area events. Contact the calendar editor about upcoming community meetings or other events.
Many weeklies are understaffed and have a limited ability to leave the news room to cover events, so often the reporters will write stories from press releases or interviews.
Who to Contact: Although the larger weeklies may have a reporter assigned to cover education issues, most assignments are made by the paper"s editor or publisher.
Weekly Newspaper Deadlines: Deadlines vary depending on the size of the paper. Most are two to three days (or more) before publication.
Wire services
Wire services, such as the Associated Press (AP) or Reuters, are national or international news organizations that provide print and broadcast media around the country with up-to-the-minute news. The information is transmitted directly into the news room through telephone lines, microwave signals, or other electronic means of delivery.
Wire stories, especially those concerning out-of-town news, are frequently picked up and run verbatim by print and broadcast outlets. Mid-size and smaller news organizations rely heavily on the wires for coverage outside of their areas. Every large news organization subscribes to at least one wire service to keep abreast of news and to back up its own operations. For that reason, it is critical to be included in wire story coverage. In addition to breaking news, wires also run general news articles, special features on human interest stories, and columns by well-known reporters. Here are some tips on how wire services work:
• Wire service bureaus are typically located in larger cities, but they frequently use "stringers" (local reporters) to cover news in other areas.
• All publicity materials should go to the nearest wire service bureaus and/or their local "stringer."
• Associated Press has radio bureaus that transmit stories to stations regionally and nationally. Many states have radio networks, too. Consult a local media directory to determine the names of local news services and the issues they cover.
• Wire services, like other types of media, work under deadlines. Larger bureaus are staffed 24 hours a day and have continual deadlines. Week days during regular business hours, however, are best for reaching reporters who cover specific beats.
Magazines
Magazines generally offer more comprehensive, in depth coverage of a subject than newspapers. Consequently, they also demand longer lead times. Getting covered in a magazine usually requires advance planning and a proactive media strategy.
Many magazines have editorial calendars, which provide information about special issues or features planned for the year. To find out what a magazine has planned, request an editorial calendar from the magazine"s advertising department at the beginning of each year.
Become familiar with the regular features that appear in every issue and think about where and how a story about your community college"s efforts to provide a quality education for all students might fit into their format. The editors are always looking for information that will be newsworthy when the magazine is published.
Who to Contact: At smaller magazines, the editor in-chief makes most of the assignment decisions. Larger magazines usually have different reporters assigned to cover specific beats (e.g., politics, national news, education, business). Be sure to include in your list of magazines those local and regional publications most often read by tourists and residents.
Magazine Deadlines: News magazines (Time, Newsweek, etc.) usually have deadlines a week in advance for weeklies and a month in advance for monthlies. Other magazines (consumer, fashion, trade, etc.) have longer deadlines, approximately three to six weeks in advance for weeklies and two to three months in advance for monthlies.
Television
Think "pictures" when you think of television news. Television is different from all other media in that it demands visual presentation of your message. To succeed in generating TV coverage for stories related to the Centennial and community colleges at large, you must be able to differentiate between print and TV stories. For example, the image of parents and teachers staging a demonstration in a classroom or students working with innovative technology is more likely to attract a TV crew than "talking heads" announcing the Centennial at a news conference.
Beyond simply identifying which of your events will be appropriate for TV coverage, try to devise creative ways to enrich the visual aspects of the story you are trying to tell. Stage visually appealing events and highlight opportunities for television reporters to show people in action - teachers and students engaged in creative and engaging lessons, students volunteering in the community or business leaders mentoring students on your campus. To maximize your use of television, remember that this medium provides a dual route for conveying your message - through the spoken word and through images. Consider the backdrop at a news conference. Encourage participants at your events to wear your college t-shirts and buttons or carry banners or signs to increase visibility and recognition.
Although air time on TV newscasts is limited, local stations usually have at least three scheduled news broadcasts a day where you can seek coverage - one at noon, another in the late afternoon or early evening (between 4:00 6:00 p.m.), and a final report around 10:00-11:00 p.m. Generally, noon and late afternoon broadcasts report "lighter" news - special segments and human interest stories - while the early evening broad¬casts serve as the station"s primary newscasts. The late news is usually a final update of the day"s events.
Who to Contact: Typically, you will want to deal with the station"s assignment editor or news desk. Larger stations usually have three assignment editors - one for the noon newscasts, one for both evening newscasts, and a weekend assignment editor. While few stations have a specialized education reporter, there are generally several correspondents who cover human-interest and feature news stories.
Television Deadlines: It is best to give TV stations several days to put together an education story. Do not call during or immediately before a broadcast unless you have major breaking news. And remember that TV reporters are busiest in the late afternoon before the evening newscasts. Because the news is constantly changing and television newscasts cover a limited number of stories in their half hour or hour time block, you will find that TV assignment editors are extremely selective. Breaking news often forces TV stations to change their schedule of news segments at the last minute.
Radio
The influence of radio broadcasters in the daily lives of Americans is often grossly underestimated and occasionally altogether overlooked by even the most experienced media strategists. Radio is often described as the "captive electronic medium" because it reaches people while they are doing other things - in their cars, on the way to and from work, in their homes and offices, even while they exercise with a Walkman.
Radio programming offers a variety of formats for communicating to a number of distinct audiences. The most common radio-station formats and their primary/target audiences are:
• All-News: adults, heaviest listening during morning and afternoon rush hours;
• All-Talk: adults (over 40), heaviest listening mid day and evening;
• Easy Listening: adults (over 30);
• Middle of the Road (MOR): adults (over 30; slightly younger than easy listening);
• Classical: adults (usually higher income bracket);
• Country-Western: adults (over 30);
• Religious: adults (slightly older than MOR audience);
• Black: black adults (age varies depending on format within category);
• Top 40 Rock: youth (18 35);
• Soul: black youth (teens to mid 30"s); and
• Urban: young adults (20+), contemporary music.
Each radio station offers regular and special programming combinations.
• News programs provide a vehicle for releasing important and breaking news. Radio newscasts usually air at least twice every hour, allowing your statement to be edited into many sound bites for repeated use throughout the day.
• Regularly scheduled programs (interviews, talk¬shows, etc.) provide a public platform to discuss education reform and your community"s efforts to achieve education goals in greater length and detail than in normal radio newscasts - which are generally very brief.
• Call-in shows often serve as the modern equivalent of the town meeting. The most common tend to focus on issues of controversy and community concern. Although call-in programs can be unpredictable, they are very popular with the general public in large and small markets, and extremely influential in determining public opinion.
• Public service and public affairs programs are regularly or specially scheduled programs that usually feature a recognizable host.展开全部
Multimedia is media and content that utilizes a combination of different content forms. The term can be used as a noun (a medium with multiple content forms) or as an adjective describing a medium as having multiple content forms. The term is used in contrast to media which only utilize traditional forms of printed or hand-produced text and still graphics. In general, multimedia includes a combination of text, audio, still images, animation, video, and interactivity content forms.
Multimedia is usually recorded and played, displayed or accessed by information content processing devices, such as computerized and electronic devices, but can also be part of a live performance. Multimedia (as an adjective) also describes electronic media devices used to store and experience multimedia content. Multimedia is similar to traditional mixed media in fine art, but with a broader scope. The term "rich media" is synonymous for interactive multimedia. Hypermedia can be considered one particular multimedia application
Multimedia may be broadly divided into linear and non-linear categories. Linear active content progresses without any navigation control for the viewer such as a cinema presentation. Non-linear content offers user interactivity to control progress as used with a computer game or used in self-paced computer based training. Non-linear content is also known as hypermedia content.
Multimedia presentations can be live or recorded. A recorded presentation may allow interactivity via a navigation system. A live multimedia presentation may allow interactivity via an interaction with the presenter or performer
Multimedia presentations may be viewed in person on stage, projected, transmitted, or played locally with a media player. A broadcast may be a live or recorded multimedia presentation. Broadcasts and recordings can be either analog or digital electronic media technology. Digital online multimedia may be downloaded or streamed. Streaming multimedia may be live or on-demand.
Multimedia games and simulations may be used in a physical environment with special effects, with multiple users in an online network, or locally with an offline computer, game system, or simulator.
The various formats of technological or digital multimedia may be intended to enhance the users" experience, for example to make it easier and faster to convey information. Or in entertainment or art, to transcend everyday experience.
A lasershow is a live multimedia performance.Enhanced levels of interactivity are made possible by combining multiple forms of media content. Online multimedia is increasingly becoming object-oriented and data-driven, enabling applications with collaborative end-user innovation and personalization on multiple forms of content over time. Examples of these range from multiple forms of content on Web sites like photo galleries with both images (pictures) and title (text) user-updated, to simulations whose co-efficients, events, illustrations, animations or videos are modifiable, allowing the multimedia "experience" to be altered without reprogramming. In addition to seeing and hearing, Haptic technology enables virtual objects to be felt. Emerging technology involving illusions of taste and smell may also enhance the multimedia experience展开全部
多媒体 multimedia:
Multimedia is media and content that utilizes a combination of different content forms. The term can be used as a noun (a medium with multiple content forms) or as an adjective describing a medium as having multiple content forms. The term is used in contrast to media which only utilize traditional forms of printed or hand-produced text and still graphics. In general, multimedia includes a combination of text, audio, still images, animation, video, and interactivity content forms.
Multimedia is usually recorded and played, displayed or accessed by information content processing devices, such as computerized and electronic devices, but can also be part of a live performance. Multimedia (as an adjective) also describes electronic media devices used to store and experience multimedia content. Multimedia is similar to traditional mixed media in fine art, but with a broader scope. The term "rich media" is synonymous for interactive multimedia. Hypermedia can be considered one particular multimedia application.
[edit] Categorization of multimedia
Linear
Presentation Non-linear
Interactive
Multimedia may be broadly divided into linear and non-linear categories. Linear active content progresses without any navigation control for the viewer such as a cinema presentation. Non-linear content offers user interactivity to control progress as used with a computer game or used in self-paced computer based training. Non-linear content is also known as hypermedia content.
Multimedia presentations can be live or recorded. A recorded presentation may allow interactivity via a navigation system. A live multimedia presentation may allow interactivity via an interaction with the presenter or performer.
[edit] Major characteristics of multimedia
Local
Recorded Online
Streaming
Multimedia presentations may be viewed in person on stage, projected, transmitted, or played locally with a media player. A broadcast may be a live or recorded multimedia presentation. Broadcasts and recordings can be either analog or digital electronic media technology. Digital online multimedia may be downloaded or streamed. Streaming multimedia may be live or on-demand.
Multimedia games and simulations may be used in a physical environment with special effects, with multiple users in an online network, or locally with an offline computer, game system, or simulator.
The various formats of technological or digital multimedia may be intended to enhance the users" experience, for example to make it easier and faster to convey information. Or in entertainment or art, to transcend everyday experience.
A lasershow is a live multimedia performance.Enhanced levels of interactivity are made possible by combining multiple forms of media content. Online multimedia is increasingly becoming object-oriented and data-driven, enabling applications with collaborative end-user innovation and personalization on multiple forms of content over time. Examples of these range from multiple forms of content on Web sites like photo galleries with both images (pictures) and title (text) user-updated, to simulations whose co-efficients, events, illustrations, animations or videos are modifiable, allowing the multimedia "experience" to be altered without reprogramming. In addition to seeing and hearing, Haptic technology enables virtual objects to be felt. Emerging technology involving illusions of taste and smell may also enhance the multimedia experience.
[edit] Terminology
[edit] History of the term
In 1965 the term Multi-media was used to describe the Exploding Plastic Inevitable, a performance that combined live rock music, cinema, experimental lighting and performance art.[citation needed]
In the intervening forty years the word has taken on different meanings. In the late 1970s the term was used to describe presentations consisting of multi-projector slide shows timed to an audio track.[citation needed] In the 1990s it took on its current meaning. In common usage the term multimedia refers to an electronically delivered combination of media including video, still images, audio, text in such a way that can be accessed interactively.[1] Much of the content on the web today falls within this definition as understood by millions.
Some computers which were marketed in the 1990s were called "multimedia" computers because they incorporated a CD-ROM drive, which allowed for the delivery of several hundred megabytes of video, picture, and audio data.
[edit] Word usage and context
Since media is the plural of medium, the term "multimedia" is a pleonasm if "multi" is used to describe multiple occurrences of only one form of media such as a collection of audio CDs. This is why it"s important that the word "multimedia" is used exclusively to describe multiple forms of media and content.
The term "multimedia" is also ambiguous. Static content (such as a paper book) may be considered multimedia if it contains both pictures and text or may be considered interactive if the user interacts by turning pages at will. Books may also be considered non-linear if the pages are accessed non-sequentially. The term "video", if not used exclusively to describe motion photography, is ambiguous in multimedia terminology. Video is often used to describe the file format, delivery format, or presentation format instead of "footage" which is used to distinguish motion photography from "animation", motion illustrations. Multiple forms of information content are often not considered multimedia if they don"t contain modern forms of presentation such as audio or video. Likewise, single forms of information content with single methods of information processing (e.g. non-interactive audio) are often called multimedia, perhaps to distinguish static media from active media.
[edit] Usage
VVO Multimedia-Terminal in Dresden WTC (Germany)
A presentation using Powerpoint. Corporate presentations may combine all forms of media
Virtual reality uses multimedia content. Applications and delivery platforms of multimedia are virtually limitless.Multimedia finds its application in various areas including, but not limited to, advertisements, art, education, entertainment, engineering, medicine, mathematics, business, scientific research and spatial temporal applications. Several examples are as follows:
[edit] Creative industries
Creative industries use multimedia for a variety of purposes ranging from fine arts, to entertainment, to commercial art, to journalism, to media and software services provided for any of the industries listed below. An individual multimedia designer may cover the spectrum throughout their career. Request for their skills range from technical, to analytical, to creative.
[edit] Commercial
Much of the electronic old and new media utilized by commercial artists is multimedia. Exciting presentations are used to grab and keep attention in advertising. Industrial, business to business, and interoffice communications are often developed by creative services firms for advanced multimedia presentations beyond simple slide shows to sell ideas or liven-up training. Commercial multimedia developers may be hired to design for governmental services and nonprofit services applications as well.
[edit] Entertainment and fine arts
In addition, multimedia is heavily used in the entertainment industry, especially to develop special effects in movies and animations. Multimedia games are a popular pastime and are software programs available either as CD-ROMs or online. Some video games also use multimedia features. Multimedia applications that allow users to actively participate instead of just sitting by as passive recipients of information are called Interactive Multimedia. In the Arts there are multimedia artists, whose minds are able to blend techniques using different media that in some way incorporates interaction with the viewer. One of the most relevant could be Peter Greenaway who is melding Cinema with Opera and all sorts of digital media. Another approach entails the creation of multimedia that can be displayed in a traditional fine arts arena, such as an art gallery. Although multimedia display material may be volatile, the survivability of the content is as strong as any traditional media. Digital recording material may be just as durable and infinitely reproducible with perfect copies every time.
[edit] Education
In Education, multimedia is used to produce computer-based training courses (popularly called CBTs) and reference books like encyclopedia and almanacs. A CBT lets the user go through a series of presentations, text about a particular topic, and associated illustrations in various information formats. Edutainment is an informal term used to describe combining education with entertainment, especially multimedia entertainment.
Learning theory in the past decade has expanded dramatically because of the introduction of multimedia. Several lines of research have evolved (e.g. Cognitive load, Multimedia learning, and the list goes on). The possibilities for learning and instruction are nearly endless.
[edit] Engineering
Software engineers may use multimedia in Computer Simulations for anything from entertainment to training such as military or industrial training. Multimedia for software interfaces are often done as a collaboration between creative professionals and software engineers.
[edit] Industry
In the Industrial sector, multimedia is used as a way to help present information to shareholders, superiors and coworkers. Multimedia is also helpful for providing employee training, advertising and selling products all over the world via virtually unlimited web-based technologies.
[edit] Mathematical and Scientific Research
In Mathematical and Scientific Research, multimedia are mainly used for modelling and simulation. For example, a scientist can look at a molecular model of a particular substance and manipulate it to arrive at a new substance. Representative research can be found in journals such as the Journal of Multimedia.
[edit] Medicine
In Medicine, doctors can get trained by looking at a virtual surgery or they can simulate how the human body is affected by diseases spread by viruses and bacteria and then develop techniques to prevent it.
[edit] Miscellaneous
In Europe, the reference organization for Multimedia industry is the European Multimedia Associations Convention (EMMAC).
An observatory for jobs in the multimedia industry provides surveys and analysis about multimedia and ITC jobs.[1]
[edit] Structuring information in a multimedia form
Multimedia represents the convergence of text, pictures, video and sound into a single form. The power of multimedia and the Internet lies in the way in which information is linked.
Multimedia and the Internet require a completely new approach to writing. The style of writing that is appropriate for the "on-line world" is highly optimized and designed to be able to be quickly scanned by readers. [2]
A good site must be made with a specific purpose in mind and a site with good interactivity and new technology can also be useful for attracting visitors. The site must be attractive and innovative in its design, function in terms of its purpose, easy to navigate, frequently updated and fast to download. [3]
When users view a page, they can only view one page at a time. As a result, multimedia users must create a ‘mental model of information structure’.[4]
Patrick Lynch, author of the Yale University Web Style Manual, states that users need predictability and structure, with clear functional and graphical continuity between the various components and subsections of the multimedia production. In this way, the home page of any multimedia production should always be a landmark, able to be accessed from anywhere within a multimedia piece.1.multimedia
2.multi-media
3.hypermedia
4.das multimedia展开全部
你可以看看维基百科上的介绍:
维基pedia.org/维基/Media_(communication)
因为屏蔽广告,呵呵,把维基两个字换成wiki
多媒体在英语教学中的应用用英语
The application of multi-media in the English teaching.多媒体在英语教学中的应用
the application of multimedia in teaching English
the use of multimedia in teaching Englishf for a few days at some time during his early adult life. Darkness would make himthe application of multimedia in teaching English